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- //EvilFeet
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- //removeinventory
- call setupontriggers
- inert 1
- sethealth 999
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- :waitingforplayer
- directionalpatrol 1
- gotoactor patrolpointred2
- dormant 1
- sleep
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- :appear
- dormant 0
- playsound pawn U2Izarian.Eat1 slot_talk
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- :looped
- playsound pawn U2Izarian.Eat2 slot_talk
- sleep 2.0
- playsound pawn U2SciMale.m09.RJ_Col_Msci_73_A slot_talk
- sleep 2.0
- playsound pawn U2Izarian.Eat1 slot_talk
- sleep 2.0
- playsound pawn U2SciMale.m09.RJ_Col_Msci_73_F slot_talk
- sleep 2.0
- gotolabel looped
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- :dissapear
- ontrigger WillSlideDye
- sendevent WillSlideDye 1
- sendevent SpritxSpurt1 0
- playsound pawn U2Izarian.Meleeattack1 slot_talk
- sleep 0.25
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- playsound pawn U2Izarian.Taunt1 slot_talk
- sleep 3
- gotoactor pathnode117
- playsound pawn U2Izarian.Idle2 slot_talk
- gotoactor pathnode108
- destroy
- sleep
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- :setupontriggers
- onevent takedamage gotolabel dissapear
- ontrigger solidgold gotolabel appear
- ontrigger WillSlideDye gotolabel dissapear
- return
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